Examples / 70 pieces
Start from
a piece.
Shaders, generative art, games, sound and VR and AR worlds, each made in the VYBE.ART studio. Open one to play it live and read the prompt behind it, then remix it with a sentence.
VR and AR
Worlds to step into on a headset, and pieces that come into your room in AR. Everywhere else they play on the screen.

Orb Range
Glowing orbs drift round you under a neon VYBE sun. Point, pop and keep a combo going before the minute is up.

Light Brush
It writes VYBE in light, then the air is yours: paint glowing ribbons and walk round them.

Night Orrery
A brass orrery the size of a room, turning seven worlds round a burning sun.

Wall Window
An arched window opens in your own wall onto a snowy valley under the northern lights.

Pocket Isle
A little island for your table: a lighthouse, palms and two boats sailing round.

Ricochet
Targets on your walls, balls of light that bounce off the room. Every bounce multiplies the hit.

Leviathan
A jellyfish the size of a house hanging in the deep. Touch a tentacle and light runs up it into the bell.
Motion templates
Titles, a call to action and a timeline to retime: trailers and stings to make your own and render to video.

Hero Shot
A product film with its own music and sound effects: lit out of the dark, features called out on the can, an end card that sells it.

Opening Night
A film trailer: intertitles in the smoke, cuts to the title up close, then the title slams in.

Logo Sting
A brand intro: a whirlpool of sparks settles into your logo, then a glint and the tagline.

Postcards
A travel story for Reels: five photos, five cuts, captions and an end card. Swap in your own photos.

Flash Sale
A retail ad: the words slam in, the discount counts up, products pop up with their prices cut.

Drop Day
A release teaser: a neon portal glitching on the beat, and every word a layer you can edit.
Browser games
Mini games built from a sentence. Each one plays itself until you take the controls, and every rule is a slider.

Stack
Drop sliding slabs to build a tower. Miss and the overhang falls away.

Void Runner
Thread a neon dart through a synthwave canyon of glowing blocks.

Prism Breaker
Brick breaker in neon glass, with sparks, multiball and levels.

Comet Drift
An asteroid field in glowing line work. Steer, auto-fire, survive.

Bubble Pop
Soap bubbles drifting up through twilight. Touch one and it pops and plays a note.
Sound and music
Pieces with their own soundtrack, composed alongside the visuals, moving to the bass, the highs and every beat.

Sub Bloom
A membrane that swells with the kick and sheds rings on every beat.

Pulse Lines
A lo-fi beat drawn as a ridgeline, one moment per line.

Chime Garden
Wind chimes tuned to a pentatonic scale, over a night-air pad.

Bloom Garden
A meadow at dusk that blooms wherever the pointer goes, each flower ringing as it opens.
Shaders
GLSL fragment shaders: raymarched worlds, gradients, glass and chrome, halftone and dither, old screens.

Gyroid Cathedral
Raymarched lattice vaults lit by a slow sunrise.

Marbled Ink
Domain-warped noise folding like suminagashi ink.

Aurora Veil
Northern lights over a still, mirrored lake.

Thin Film
Oil-slick metaballs merging under studio softboxes.

Seahorse Valley
A breathing zoom into the Mandelbrot set’s seahorse spirals.

Rose Window
A kaleidoscopic rose of leaded glass, lit from behind.

Dune Sea
A slow glide over sand dunes at dusk.

Fluted Glass
Reeded glass squeezing slow colored light into stripes.

Totality
A dark disc crossing a star, its corona split into color.

Gyroscope
Three chrome rings turning inside each other in a studio.

Halftone Press
A sunset printed in cyan, magenta, yellow and black dots.

Color Pools
A mesh gradient that never settles.

Slipstream
Dye carried through curling water, frame after frame.

Spectral Dome
A dome of pale light whose edge frays into a spectrum.

Voxel Tide
An isometric floor of cubes, with lamps that light as they rise.

Vinyl Moon
A dark sphere cut with grooves that only show where light lands.

One Bit
A lit sphere in two colors, shaded by ordered dither.

Lens Stack
Discs of thick glass bending a bright blue field.

Forge Glow
Slabs of dark metal glowing hot along their edges.

Pool Light
Sunlight dancing on the tiles of a swimming pool.

Glyph Torus
A spinning ring drawn in terminal characters.

Long Exposure
Neon tubes swung through the dark, some crisp, some all bloom.

Off Register
One gradient cut into panels that have slid apart.

Sonar Swell
A sea made only of points, swept by a scan line.

Moiré
Two sets of rings and the patterns they make together.

Holo Foil
Crumpled holographic film turning under a lamp.

Signal Bars
A row of light tubes breathing on a wet floor.

Dust Light
Shafts of light through a gap, picking out the dust.

Phosphor
A test card on a tired picture tube.
Pixel Rain
Columns of pixels falling, bright at the head.

Daybreak
A paper-cut valley going from night to morning and back, balloons rising, on a ten second timeline.

Lava Flow
Glossy wax rising and melting together through warm liquid, with Heat, Goo and Shimmer to push.
Generative art and 3D
Materials, particle systems and generative drawings in three.js and p5.js, most of them reacting to the pointer.

Liquid Chrome
A mercury sculpture that ripples where you touch it.

Spiral Galaxy
Two hundred thousand stars in differential rotation.

Pulse Field
Ten thousand columns breathing with every ripple.

Prism
Dispersive glass splitting neon light into spectra.

Neon Tunnel
An endless flight through rings of light.

Curl Flow
Sixty-five thousand particles simulated on the GPU.

Strange Attractor
Chaos traced by glowing particles, five equations deep.

Silk Flow
Thousands of threads combed by a noise field.

Coral Bloom
Lines that grow, buckle and fold into brain coral.

Ridgelines
A pulsar-plot mountain range drifting toward you.

Truchet Tides
Quarter-circle tiles flipping over in waves, rerouting endless paths.

Harmonograph
Damped pendulums drawing ink figures on paper.

Bauhaus Machine
An endless generator of Bauhaus compositions.

Gathering
Shards of light gather into a knot, bloom open and scatter, on an eight second timeline.

Stair Bounce
A rubber ball bouncing down a flight of stairs, a step at a time, made to be repainted by AI video.

VYBE Drop
The VYBE logo landing on a stage, letter by letter, made to be repainted by AI video.